SNK Wiki

Athena: Full Throttle

1,652pages on
this wiki
Add New Page
Add New Page Talk0
A Fullthrotle flyer

Japanese flyer.

Athena: Full Throttle (アテナフルスロットル, Atena: Furu Surottoru) is a platform mobile game, produced and published in 2006 by SNK Playmore for the i-mode on FOMA90x platform, as the true sequel of the original Athena video game.


It takes place after Princess Athena defeated Dante, but she is again bored with the peaceful days without adventures. This time she opens the Door Which Shoudn't Be Opened: B, disregarding the advice from her loyal maid Helene, an additional playable character who is proficient in magic. They both fall into the Elysium World to face a bunch of new villains.


The game features traditional RPG elements. Princess Athena has to beat the boss of each stage by using miscellaneous mythological weapons, equipments and items. Without some items, she cannot make it through her adventure. Everything in the game is inspired by Greek mythology or ancient Roman culture including weapons, equipments, items and enemy designs. Needless to say, Athena herself is named after the Greek goddess Athena.

It features enough primary style as a homage to its predecessor, and many new elements along with the amusing Omake mode for mobile phone users. This game got a direct sequel soon after its immediate popularity which features new adventures in Helene's alma mater, the "Winning Witch Academy".


  • SNK Playmore created this game after the popularity Princess Athena gained in her two recent appearances: SVC Chaos: SNK vs. Capcom and Neo Geo Battle Coliseum.
  • The artwork as well as the gameplay is based upon the original Athena. Thus why Athena and Helene are seen as chibi-characters.
  • The new character in the story, Helene, is loosely based upon Helen of Troy. She has gained various fans in Japan since her first appearance in this game.

External LinksEdit

This page uses Creative Commons Licensed content from Wikipedia (view authors).

Also on Fandom

Random Wiki