Sengoku 2
English Neo Geo AES art cover
Developer(s)SNK, D4 Enterprise (Wii Virtual Console), Hamster Corporation (Xbox One, PS4, Nintendo Switch)
Publisher(s)SNK, D4 Enterprise, Hamster Corporation
Release dateArcade
JP February 18, 1993
Neo Geo
INT April 9, 1993
Neo Geo CD
JP March 17, 1995
NA 1995
PlayStation 2
JP 2009
NA September 1, 2009
Microsoft Windows
NA August 24, 2009
Wii Virtual Console
JP January 10, 2012
NA September 8, 2012
EU February 7, 2013
Xbox One
WW April 13, 2017
PlayStation 4
AS June 8, 2017
NA June 15, 2017
EU June 16, 2017
Nintendo Switch
WW March 1, 2018
GenreFighting game, Beat 'em up
Game modesSingle-player, multiplayer
Platform(s)Arcade, Neo Geo, Neo Geo CD, PlayStation 2, Wii Virtual Console, Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch

Sengoku 2 (戦国 伝承 2, Sengoku Denshō Tsu) is a side scrolling beat-'em-up game produced by SNK and the second game of the Sengoku series. It was released in arcades on February 18, 1993.


The story given by SNK is as follows:

"A time of Sengoku, it's the weak becoming the victims of the strong. It began when a monarch got evil powers. He awakened peacefully sleeping souls and used his power to control them.

But there was hope for those who has everything taken away by the monarch.

A princess looked into the future and predicted an evil monarch would be born and she knew a strong soldier would appear in the future. The princess called to the soldier with her whole spirit..!!"


The setting and story for this game is also established better than the first: the players are warped back in time to the year "157X". They must fight the evil monarch for the princess if they wish to be brought back home. Overall, the sequel improved all aspects of the first title: animations were smoother, characters were colored brighter, and the game's score improved in quality. Though shorter in length -cut to four levels instead of five- the game is also generally seen as being more enjoyable.

The gameplay retained the fundamentals from first, though more effort was put into the game's combat system. The player is already armed with a sword and power ups now increase the abilities for the sword and the player's other abilities. The ability to dodge and block blows was added, lengthening the one-on-one bouts with bosses and unique enemies. Fireballs (A, B, and C together) can also be launched at will and the new "sever" attack (B) allow players to see an unique death animation for their enemies. Additionally, a couple scenes in the game also include horseback riding.

Transformations from the previous game were also revamped. The three forms are:

  • A tengu - fights with a staff; long ranged but a little slower than others
  • A kitsune - same as before but with better agility.
  • A ninja - same as before but with additional unique spells.

However, like the first game, these improvements are generally seen as also making the game repetitive. The title has it's share of admirers and detractors with fans being split on their final verdict.