|The King of Fighters 2002|
|Developer(s)||SNK Neo Geo|
JP October 10, 2002
JP December 18, 2002
JP June 19, 2003
JP March 25, 2004
EU October 7, 2005
JP March 24, 2005
INT February 27, 2015
JP May 20, 2015
|Game modes||Team Battle, One-On-One; Up to 2 players simultaneously|
|Platform(s)||Arcade, Microsoft Windows, Neo Geo, Dreamcast, PlayStation 2, PlayStation Network, Xbox|
The King of Fighters 2002: Challenge to Ultimate Battle is the ninth game in the King of Fighters series, and is the second and last King of Fighters game produced by Eolith. Much like The King of Fighters '98, this game is more of a "dream match" for characters from all previous King of Fighters games, including killed-off characters. The series's canon storyline would resume in The King of Fighters 2003 - adapting, however, a character introduced in this game, Kusanagi.
It was later released for the Dreamcast, this time adding two characters absent from the original version, King and Shingo Yabuki. The PlayStation 2 version included Wild Iori, Goenitz and Geese Howard.
A remake of this title, The King of Fighters 2002: Unlimited Match, was released in Japan on February 26, 2009.
The game brings back the team play composed by three characters each that was a tradition in previous games. The game has also several important changes in the gameplay, like the "Free Cancel System" or "Max Mode System", the "Quick Emergency Evasion" and "Quick MAX Mode Activation", aside from the countless changes in each character's special moves and their properties.
Fatal Fury TeamEdit
Art of Fighting TeamEdit
Ikari Warriors TeamEdit
Psycho Soldiers TeamEdit
Women Fighters TeamEdit
KOF '96 TeamEdit
KOF '97 TeamEdit
KOF '98 TeamEdit
KOF '99 TeamEdit
KOF 2000 TeamEdit
KOF 2001 TeamEdit
- KoF2002 Official Website (in Japanese)
- Data in The King of Fighters Anniversary Website
- 2002 Official SNK Hong Kong combo video - part 1
- 2002 Official SNK Hong Kong combo video - part 2
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